I’m a 3D Artist and Senior Art Director with over two decades of experience shaping visuals that bring products and stories to life. At Apple, I help define how the world sees its most iconic products through product art direction.
My work blends design thinking, technical craft, and emotional storytelling. I thrive on building cohesive visual worlds that balance precision with imagination, guiding teams from early concept to final launch.
In addition to my work at Apple, I collaborate with select brands and artists on projects that challenge convention and celebrate visual craft. Whether directing a small team or taking on a solo project, I’m always looking for new ways to create imagery that feels timeless, cinematic, and real.